Hey y'all. In a few days from now, we will be saying goodbye to the Time Spiral block and also to Coldsnap which has served me good cards for about two years, back from my Gruul days up to my current Demigod Red. Some of the cards worth mentioning and that deserve a “hands down” from me are:
Time Spiral: “Big Guy” Greater Gargadon, Mogg War Marshal, Rift Bolt, Sulfurous Blast, Magus of the Scroll, Wheel of Fate, Jaya Ballard
Timeshifted cards: Avalanche Riders, Browbeat, Wildfire Emissary
Planar Chaos: Keldon Marauders, Sulfur Elemental, Blood Knight
Future Sight: Keldon Megaliths, Magus of the Moon, Molten Disaster, Tarmogoyf!!!
Coldsnap: Martyr of Ashes, Skred, Stalking Yeti
A big thanks to you guys… It’s painful but I have no choice. You have to go. *sob*
(a moment of silence)
Ok, cut the drama. Back to topic now.
Looking at the upcoming set of Shards of Alara, I was a bit disappointed after seeing the complete spoiler. A lot of rares are playable, yup, but only in limited. Most of them wouldn't even get in the sideboard at constructed. Even though multicolor cards are powerful, it is not that utilizable in most decks in the current Standard metagame.
I only see a few cards which might be worth adding to the red decks. Here are a few,
Hell's Thunder 1RR
Creature - Elemental
Unearth 4R (4R: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)
This guy is cool, although I've read in the forums that a lot are saying that this card is bad due to Bitterblossom, that the Faerie chic err token will only negate this. Well, if the Faes will be popular post Shards then. Other than that, this is 8 damage in one card. A good replacement for Magus of the Moon.
Predator Dragon 3RRR
Creature - Dragon
Devour 2 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with twice that many +1/+1 counters on it.)
A potential option if you aren't running Demigods in your deck. I guess I will see this played in Black-Red or Red-Green version of Token decks.
Dragon Fodder 1R
Put two 1/1 red Goblin creature tokens into play.
I immediately remembered Mogg War Marshal the first time I've seen this card. They actually function the same, giving you two Goblin tokens, except that you have the option to pay for the echo of the marshal to make it remain in play. This is great for Devour decks and also for the Goblin tribal deck.
Sarkhan Vol 2RG
Planeswalker – Sarkhan
+1: Creatures you control get +1/+1 and gain haste until end of turn.
-2: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
-6: Put five 4/4 red Dragon creature tokens with flying into play.
If I could acquire a set of him, I would definitely tune my deck into Red Green. This guy is $%^&#@ crazy. With Fires of Yavimaya, Threaten and an ultimate that would surely be GG all in one card, would you ask for more? I'm sure Red Green beats is back.
These are my card choices for now. I'm pretty sure new decks will rise and potential sleeper cards will be added to the new and improved version of the Demigod Red deck. I wasn't able to create a deck list as of this time because I am preparing for our Tribute to Time Spiral tournament on Saturday. Just stay tuned as I will be posting some list maybe tomorrow or this weekend.
Thanks very much for reading and bye for now... =)